A photo of Benjamin Bader

The Magic of Scratch Cards for Immediate Feedback

Benjamin Bader, Senior Lecturer in International Human Resource Management in NUBS, combined the critical tenets of active learning and formative assessment by incorporating the active learning method of Immediate Feedback Assessment Technique (IFAT) scratch cards into the BUS3021 module, moving students away from the passive intake of information to a more engaged, dynamic learning process where they could apply their understanding to solve problems, think critically, while making learning enjoyable and stimulating.

Students as Creative Designers and Developers of Relevant Learning Analytics: A First-Hand Experience Approach

Dr Raghda Zahran, Programme and Project Manager from the Project Management Office worked with colleagues from the School of Computing to engage postgraduate students taking an Innovation Project, offering students a unique opportunity to apply their Data Science skills meaningfully, alongside developing an understanding of Learning Analytics from Newcastle University students’ perspectives, to inform the development of practical tools and strategies.

Technologies for Feedback & Advice in PGR Supervision

Dr Stacy Gillis and Dr Chiara Pellegrini present the findings of their NUTELA Funded project researching the technologies used by supervisors to provide feedback and advice to postgraduate students, highlighting the the most and least popular methods of feedback and making recommendations for best practice to improve the student experience of feedback.

A photo of students sitting around a table playing the Team Work Training Board Game

Team Work Training – Alien Alliance Groupwork Board Game

Dr Catherine Douglas (staff: she/her) and Manjot Brar (student intern: she/her) from the School of Natural and Environmental Sciences, discuss the development of an innovative ice-breaking board game to enable students to discuss effective strategies for addressing common group working issues, and learn about the value of feedback. Students were integral to the design of the game which was funded to address requests for support in preparing for groupwork. This extremely successful pilot initiative will continue to be used and can be loaned out to anyone interested in reviewing the game and trialing with their students.

zoom call shown on laptop

Supporting student groupwork

Group work was introduced right at the start of this Planning module to get students working together ready for their assessed group project. Find out how it worked.

Dr Jonathan Pugh - Zoom screenshot

Using audio feedback in Turnitin

Dr Jonathan Pugh School of Geography, Politics and Sociology Faculty of Humanities and Social Sciences What did you do and why? Dr Jonathan Pugh has used the audio comments option in Turnitin to provide feedback on essays to his students on the second-year Globalisation and Development module. As a person with a disability, who cannot Read more about Using audio feedback in Turnitin[…]

Loiana Leal Pavlichenko

Supporting Language Teaching with H5P

Loiana Leal Pavlichenko – Lecturer in Portuguese School of Modern Languages  Faculty of Humanities and Social Sciences What did you do? Loiana has been using H5P to create formative exercises for students studying Portuguese at a range of levels in the School of Modern Languages. Using H5P Loiana has authored resources to support reading, writing, grammar, listening and pronunciation. Loiana uses H5P to present new material and to give students short activities to self-evaluate, Read more about Supporting Language Teaching with H5P[…]

Dr Paul Mackay

Supporting Maths teaching with H5P

Paul Mackay has been creating and incorporating H5P content as a regular part of teaching mathematics at INTO. The H5P content editor supports the use of LateX – speeding up the creation of content, and this is a feature that Paul uses in most of his resources.

Rachelle Maddison and Paul Mackay