Real-world enterprise challenges in Psychology

Dr Patrick RosenKranz discusses how the School of Psychology designed enterprise challenges with charities to help students apply psychological literacy to real community issues, develop employability skills, and see how their subject knowledge can make a difference beyond professional psychology careers.

CultuRACE: Embedding Cultural Competence Across the Curriculum

CultuRACE is a longitudinal, embedded pedagogical framework that uses playful, experiential, and reflective approaches to support culturally responsive practice, enabling students to engage safely and progressively with culture, power, bias, and professional responsibility.

Using a Peer-based Reflective Supervision Model to Support Learning

Jennifer Dodds-Vigouroux explains using a reflective learning framework supports students to develop self-awareness, critical thinking and problem-solving skills and provides a strategy for continuous learning and development. Implementing a peer-based reflective model enables students to learn more effectively.

A psychologically informed approach to teaching leadership and harm

Pip Kyle explores a psychologically informed approach to supporting students to present and critically engage with research on leadership and harm. The case study relates to an international cohort of postgraduate students studying on an MSc in Management programme, Developing Leadership Perspectives module, committed to enhancing their leadership development and practice.

Picture of a gloved hand holding a test tube with blue liquid inside in a laboratory setting.

Communicating to succeed: enhancing Bioscience students’ skills through science communication

Discover how a flexible, adaptable 3-week summer project focusing on science communication can enhance bioscience students’ academic and professional skill gains, placement attainment rates, confidence, as well as provide a transnational educational opportunity.

Embedding Sustainable Development through interdisciplinary problem-based learning

Dr Amy Proctor and Michelle Black reflect on how they embedded interdisciplinary problem-based learning into the design of a new module in SNES to help students explore sustainability challenges, develop a broad understanding of the SDGs and develop collaborative experiences and essential skills for future careers.

Dr Cristina Navarro Reguero and Dr Matthew Hopkinson

CHEMmunicate: an ice breaking game to boost communication and community

Dr Cristina Navarro Reguero and Dr Matthew Hopkinson designed CHEMmunicate, a fun team game where students draw chemical structures by asking yes/no questions—boosting communication skills and reinforcing organic chemistry knowledge.

Dr Alessio Iannetti

“Who wants to be millionaire” as a game to enhance students’ engagement and teamwork skills in life sciences curricula

Does the competitive nature of a game help to improve student knowledge retention, while making a seminar session more fun and engaging? Dr Alessio Iannetti investigated this and shares the results in this case study.

Critical intercultural incidents

Alina Schartner, Lecturer in Applied Linguistics collaborated with Nathan Rousseau, from Indiana University-Purdue University, Columbus (IUPUC) on a 4-week curriculum-embedded virtual exchange activity entitled ‘critical intercultural incidents’, involving MA Cross-Cultural Communication students at Newcastle University and undergraduate sociology students at (IUPUC).