An image representing a figure from Greek Mythology created by students using AI. It shows Orpheus, a male figure carrying a lyre on his back, and walking through a dark tunnel with the aid of a stick, towards an archway opening into the light.

Exploring Imagined Spaces with AI Tools

Dr Stephanie Holton, Senior Lecturer in Classics and Ancient History, explains how students used AI generative tools to create visual representations of self-chosen textual sources, and how the software enabled students who struggle with confidence in their drawing skills to produce striking visual images, by allowing them to focus on the content of the text rather than on artistic ability.

A picture of Angela Mazzetti

Working in Partnership with the Academic Skills Team to Develop Effective Student Guidance on Designing and Producing an Infographic Assessment

Dr Angela Mazzetti from NUBS explains her partnership work with Liv Jonassen of the Academic Skills Team from the Library to produce engaging and informative assessment support videos on the subject of designing infographics for BUS2040, resulting in an improvement in student achievement, and increased confidence when engaging with the assessment.

An image of the new materials showing a visual representation of the cell cycle, with coloured connecting arrows labelled with the different parts of the cycle with images of the cells contained with the circle.

Giving new life to an old presentation: A Module Revamp Case Study

Emily Smith, LET Coordinator in FMS TEL, describes how she worked with Sue Campbell and Krissie Howkins from the Chemotherapy Nurse Training module team, responding to negative student feedback to review and revamp materials for an unpopular topic in the module, replacing text heavy resources with animated infographics, and interactive quizzes using H5P, turning the topic into one of the most popular of the module.

Screenshot of Nafferton Virtual Farms

Virtual Tours of the NU Farms

As part of the Agriculture, Earth and Environment, and Applied Social Sciences Cluster (AESSC) Curriculum Redesign Project within SNES, we have developed virtual tours of NU Farms using H5P. These virtual tours provide an immersive experience during Open Days, familiarise students and colleagues with the farms prior to field trips, and enrich fieldwork activities.

A photo of Benjamin Bader

The Magic of Scratch Cards for Immediate Feedback

Benjamin Bader, Senior Lecturer in International Human Resource Management in NUBS, combined the critical tenets of active learning and formative assessment by incorporating the active learning method of Immediate Feedback Assessment Technique (IFAT) scratch cards into the BUS3021 module, moving students away from the passive intake of information to a more engaged, dynamic learning process where they could apply their understanding to solve problems, think critically, while making learning enjoyable and stimulating.

A photograph of Jytte Nielsen

Using experiments to teach economics

Jytte Seested Nielsen (Reader in Economics) from Newcastle University Business School developed decision-making experiments for her students to participate in, promote engagement in the module and encourage active learning to consolidate their understanding and prepare them for assessment.

An image of the title image of one of the Newcastle University Team's Induction Period Challenge presentation. It shows a group of people holding planet Earth in their hands, while other people hold, a light bulb, a solar panel and someone kneeling down gardening. There are wind turbines in the background.

Incorporating the Peer Mentoring Induction Period Challenge on United Nations Sustainable Development Goals into Teaching

Dr Helen Mason and Gabrielle Vallons explain how the Peer Mentor Induction Period Challenge on the UN’s Sustainable Development Goals is incorporated into first year teaching and delivered to students studying Nutrition and Dietetics, creating opportunities for students to submit group proposals for creative and innovative solutions to campus related issues with the potential to have lasting impact across the student body, alongside enhancing Peer Mentors’ personal and professional development.

Image of the cover design for the Get Sust! Sustainable Development Goals Board Game. It has 4 logos from the UN's 17 Sustainable Development Goals: clean water and sanitation; life on land; affordable and clean energy and life below water.

Get Sust! Working in partnership with students to co-develop a board game for raising student awareness of sustainable development

Tracy Scurry, Professor of Work and Employment and Sarah Carnegie, Senior Lecturer in HRM from Newcastle University Business School, discuss the Get Sust! project, working in partnership with students to develop a game-based learning approach to engage Business School students with sustainable development, to facilitate a social and developmental learning experience, and support the personal development of students by enhancing their teamworking skills and global and cultural awareness.

Students as Creative Designers and Developers of Relevant Learning Analytics: A First-Hand Experience Approach

Dr Raghda Zahran, Programme and Project Manager from the Project Management Office worked with colleagues from the School of Computing to engage postgraduate students taking an Innovation Project, offering students a unique opportunity to apply their Data Science skills meaningfully, alongside developing an understanding of Learning Analytics from Newcastle University students’ perspectives, to inform the development of practical tools and strategies.

A photograph of Dr Lucy Hatt

Concept Mapping: a novel way of evaluating student understanding

As part of a doctoral research study, Dr Lucy Hatt, a Senior Lecturer in NUBS, conducted concept mapping workshops across all years of an undergraduate entrepreneurship programme. This case study explains how the workshops enabled the evaluation of students’ understanding of entrepreneurship and discusses the benefits of concept mapping as a tool to help students and educators visualise the development of conceptual understanding.