A photo of Dr Matthew Hopkinson and Dr Cristina Navarro Reguero

CHEMmunicate: an ice breaking chemistry game for enhancing communication skills and building a learning community

Dr Cristina Navarro Reguero explains how she and colleague Dr Matthew Hopkinson designed the CHEMmunicate game, a fun, interactive activity for teams of students to draw chemical structures by asking yes/no questions, with the aim of building students’ communications skills alongside fundamental knowledge of organic chemistry content. The game has been showcased at national and international conferences as well as in a paper published in the Journal of Chemical Education.

Image of the cover design for the Get Sust! Sustainable Development Goals Board Game. It has 4 logos from the UN's 17 Sustainable Development Goals: clean water and sanitation; life on land; affordable and clean energy and life below water.

Get Sust! Working in partnership with students to co-develop a board game for raising student awareness of sustainable development

Tracy Scurry, Professor of Work and Employment and Sarah Carnegie, Senior Lecturer in HRM from Newcastle University Business School, discuss the Get Sust! project, working in partnership with students to develop a game-based learning approach to engage Business School students with sustainable development, to facilitate a social and developmental learning experience, and support the personal development of students by enhancing their teamworking skills and global and cultural awareness.