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Take a look at the LATEST CASE STUDIES
Viewing a module’s exam questions to enhance student engagement
John Hedley, Senior Lecturer in the School of Engineering, explains how his module’s NUMBAS exam assesses students’ effort during the module, by giving them the opportunity to see, practise and ask for advice on all exam questions prior to taking the exam, and in the process developing a deep understanding of the module’s learning outcomes.
Creating consistent and automatic feedback for large student cohorts
Dr John Hedley, Senior Lecturer in the School of Engineering, designed a marking criteria for a team of markers on a large population engineering module, enabling fast and consistent marking, alongside effective descriptive student feedback that is automatically generated.
Space Investigators: a cross-university astronomy exhibition co-developed by students and staff
In this case study Dr Vicky Fawcett, Research Associate in Astrophysics, describes how Newcastle, Durham and Northumbria Universities collaborated to design a hugely successful astronomy exhibition at the Great North Museum, with the aim of getting more children from low socioeconomic backgrounds, as well as their families and the wider local community, interested in STEM subjects.
“Who wants to be millionaire” as a game to enhance students’ engagement and teamwork skills in life sciences curricula
Does the competitive nature of a game help to improve student knowledge retention, while making a seminar session more fun and engaging? Dr Alessio Iannetti investigated this and shares the results in this case study.
Pottery for Promoting Honest Wellbeing Discussions
PGR colleagues Jerome Ruddick and Elly Polignano designed a wellbeing workshop to tackle mental health issues within academia for PGRs both within Newcastle’s History, Classics and Archaeology department, and beyond, in other northern universities.
In this case study Jerome discusses how a hands-on, creative pottery making activity became a highly successful part of the workshop, creating a calming environment providing mental and physical respite, allowing PGR students to disassociate from their own thoughts, engage with their peers, and practice self-evaluation by engaging with wellbeing questions on a deep level.
Looking Beyond the Data – Using Student Learning Analytics as a Conversation Starter
Dr David Grundy, Director of Digital Education Newcastle University Business School Faculty of Humanities and Social Sciences What did you do? I was part of the Learning Analytics Pilot who were using the Jisc platform, Data Explorer, to have data-informed conversations with my students about their progress and support. I usually have four meetings a Read more about Looking Beyond the Data – Using Student Learning Analytics as a Conversation Starter[…]
Using Vevox as a back-channel for student Q&As
Dr Chris Graham, Director of Digital Learning in Maths, Stats and Physics, explains how he uses the Q&A functionality in Vevox as a channel for student questions during lectures, how he has refined his approach to responding to questions during the lecture, and how students have reacted positively to the option to ask questions anonymously.
Developing diverse skill-sets, student engagement, and self-evaluation in a poster assessment
Dr John Holton, Senior Lecturer in Ancient History, describes designing a poster assignment for his stage 2 module that builds and tests diverse skill-sets, promotes student engagement by enabling students to self-select and then personally research their choice of topic, resulting in students showing an increased assessment confidence and unusually high engagement with the task.
Examining Different Learners’ Development of Critical Learning Skills in Postgraduate Taught Programmes: A Comparative Study in Accounting and Finance and in Applied Linguistics and TESOL
Lana Liu, Senior Lecturer in Accounting and Finance in NUBS and Mei Lin, Senior Lecturer in Applied Linguistic in ECLS describe how they developed a critical learning skills (CLS) framework, which identifies critical moments in students’ learning journey and pedagogical strategies focusing on knowledge application and critical evaluations and helps inform critical thinking (CT) in curriculum design.
Exploring Imagined Spaces with AI Tools
Dr Stephanie Holton, Senior Lecturer in Classics and Ancient History, explains how students used AI generative tools to create visual representations of self-chosen textual sources, and how the software enabled students who struggle with confidence in their drawing skills to produce striking visual images, by allowing them to focus on the content of the text rather than on artistic ability.