Photo of John Hedley

Viewing a module’s exam questions to enhance student engagement

John Hedley, Senior Lecturer in the School of Engineering, explains how his module’s NUMBAS exam assesses students’ effort during the module, by giving them the opportunity to see, practise and ask for advice on all exam questions prior to taking the exam, and in the process developing a deep understanding of the module’s learning outcomes.

Dr Alessio Iannetti

“Who wants to be millionaire” as a game to enhance students’ engagement and teamwork skills in life sciences curricula

Does the competitive nature of a game help to improve student knowledge retention, while making a seminar session more fun and engaging? Dr Alessio Iannetti investigated this and shares the results in this case study.

Dr David Grundy

Looking Beyond the Data – Using Student Learning Analytics as a Conversation Starter

Dr David Grundy, Director of Digital Education Newcastle University Business School Faculty of Humanities and Social Sciences  What did you do? I was part of the Learning Analytics Pilot who were using the Jisc platform, Data Explorer, to have data-informed conversations with my students about their progress and support. I usually have four meetings a Read more about Looking Beyond the Data – Using Student Learning Analytics as a Conversation Starter[…]

A photograph of Chris Graham

Using Vevox as a back-channel for student Q&As

Dr Chris Graham, Director of Digital Learning in Maths, Stats and Physics, explains how he uses the Q&A functionality in Vevox as a channel for student questions during lectures, how he has refined his approach to responding to questions during the lecture, and how students have reacted positively to the option to ask questions anonymously.

A photograph of John Holton

Developing diverse skill-sets, student engagement, and self-evaluation in a poster assessment

Dr John Holton, Senior Lecturer in Ancient History, describes designing a poster assignment for his stage 2 module that builds and tests diverse skill-sets, promotes student engagement by enabling students to self-select and then personally research their choice of topic, resulting in students showing an increased assessment confidence and unusually high engagement with the task.

An image representing a figure from Greek Mythology created by students using AI. It shows Orpheus, a male figure carrying a lyre on his back, and walking through a dark tunnel with the aid of a stick, towards an archway opening into the light.

Exploring Imagined Spaces with AI Tools

Dr Stephanie Holton, Senior Lecturer in Classics and Ancient History, explains how students used AI generative tools to create visual representations of self-chosen textual sources, and how the software enabled students who struggle with confidence in their drawing skills to produce striking visual images, by allowing them to focus on the content of the text rather than on artistic ability.

A picture of Angela Mazzetti

Working in Partnership with the Academic Skills Team to Develop Effective Student Guidance on Designing and Producing an Infographic Assessment

Dr Angela Mazzetti from NUBS explains her partnership work with Liv Jonassen of the Academic Skills Team from the Library to produce engaging and informative assessment support videos on the subject of designing infographics for BUS2040, resulting in an improvement in student achievement, and increased confidence when engaging with the assessment.

An image of the new materials showing a visual representation of the cell cycle, with coloured connecting arrows labelled with the different parts of the cycle with images of the cells contained with the circle.

Giving new life to an old presentation: A Module Revamp Case Study

Emily Smith, LET Coordinator in FMS TEL, describes how she worked with Sue Campbell and Krissie Howkins from the Chemotherapy Nurse Training module team, responding to negative student feedback to review and revamp materials for an unpopular topic in the module, replacing text heavy resources with animated infographics, and interactive quizzes using H5P, turning the topic into one of the most popular of the module.

Using AI in a Problem-Based Learning session: “Hunger hotspots”

Dr Amy Proctor and Dr Beth Clark designed a problem-based learning session for students of  Sustainability in Practice – a new shared module for Agriculture, Earth and Environment, and Applied Social Sciences Cluster (AESSC) students. In this session, students will use AI tools to generate solutions to food insecurity, and evaluate them critically.

Screenshot of Nafferton Virtual Farms

Virtual Tours of the NU Farms

As part of the Agriculture, Earth and Environment, and Applied Social Sciences Cluster (AESSC) Curriculum Redesign Project within SNES, we have developed virtual tours of NU Farms using H5P. These virtual tours provide an immersive experience during Open Days, familiarise students and colleagues with the farms prior to field trips, and enrich fieldwork activities.